One of the most-awaited highlights of the E3 convention was the unveiling of the Attack on Titan gameplay today. Hisashi Koinuma, the producer of AoT, sat down to let us watch him play the game!
First and most important, the game will be available on August 30, 2016 on Playstation 4, Playstation Vita, and (*drumroll please*) Steam!
There are three modes currently visible to the game: Battle Mode, Story Mode, and Titan Mode. I’m reeeeeeeeeeeally curious about “Titan Mode” but that is not what Mr. Koinuma was at E3 to show us. There are 4 playable characters throughout story mode, including Mikasa Ackerman, whom he played today. The game includes all newly-recorded voice acting from the same anime voice actors.
The scope of the game starts slightly before the season one manga, includes original concurrent content covered in side missions, and also contains some content that extends beyond season one. Hmmmmmmmmm.
Today, he took a moment to demonstrate the PS4 Version of Story Mode, including the following controls map.
Combat involves working with a team of NPCs to slay large Titans (obviously). It involves very smooth, multidimensional maneuvering. Combat play involves maneuvering on multidimensional gear and locking on to Titan while executing combat strategies. Some missions coordinate with additional NPCs. Hitting specific points on a Titan rewards the player with items required to improve weapons and gear allowing progression throughout the game. Optional sidequests are also available that award items, relationships, and materials that improve player ability to complete story missions.
Story mode, as demonstrated, intersperses battles and missions with cut scenes, like this one, a screen shot of Mikasa and Armin following the disappearance of Eren during one of the combat missions.
For ongoing information as it’s released see: Attack on Titan website.
You can see the full playthrough and Q&A excerpt from E3 here.